![]() Warriorīattle Stomp – This Skill allows you to clear surfaces, but more importantly Crowd Control enemies once they have no Physical Armour. Please keep in mind these are not mandatory, but if you find you are having a difficult time then try gaining and using these and you should be fine. Below is a list of recommended Skills, with notes about each, that you can obtain in Fort Joy. You can learn a number of Skills that provide you temporary Armour buffs in Fort Joy, as well as ones that Crowd Control enemies, and these should be acquired as soon as possible (if you didn’t take them during Character Creation). Maintaining your Armour and stripping your enemies’ are the two most important aspects of combat. Also, consider using a Shield on melee and mage characters earlier on in the game, where the damage difference between a One-Handed Weapon and a Two-Handed Weapon is not as great, and the extra Armour is extremely useful. ![]() It’s a great idea to try to balance the amount of Physical and Magical Armour you have, with a slight emphasis on Physical Armour, because most of the early game enemies will deal this type of damage. On impact, they create oil surfaces and deal 300% Earth Damage.Where your Physical and Magical Armour displays are located.īecause Armour is so important you should prioritize equipment with higher Armour values rather than the bonuses they give (except for maybe Jewelry), and this goes for all of your party members. Multiple oil-filled rocks erupt from the caster at all enemies in the area. Shoot spores of corrosive acid, dealing 90% Poison Damage. Vines sprout from the ground to block the path in the target area, emitting poison clouds around them. Gain poison damage bonus to weapon attacks and weapon-based skills (dependent upon size of poison area cleared) Plant can lob acidic spores and emit cursed poison clouds. Throw dust at all enemies in range, blinding them and dealing 100% Earth Damage. Restore up to Physical Armour, depending on relevant surface area.Īllies in range receive Venom Coating, which adds Poison Damage to weapon skills and attacks. 2m Explode Radiusĭestroy Physical Armour on targets in a cone, and set Acid and Atrophy.Įach ally consumes oil surfaces around them, converting the oil surfaces to Physical Armour. Affected characters cannot move or teleport, and they receive Poison Damage each turn. At your command, poisonous worms slither up from the earth, attaching to every character in the area who is not protected by Magic Armour. Creates 8 random oil surfaces within the areaĭeals 50% Earth Damage to each character in the area. Gives immunity to poison and earth damage for 1 turnĭeals 100% Earth Damage and Knockdown enemy characters and items around you. Poison erupts from the caster in a circular wave, dealing 100% Poison Damage and forming poison clouds. Spikes impale all characters and items, setting Crippled and dealing 100% Earth Damage. Restore Physical Armour for 3 turn(s).ĭeal Physical Damage, based on your current Physical Armour, in a wave of metal spikes to everyone in the area (Including Yourself)ĭamage is based on your current Physical Armour. 2m Explode RadiusĪllies near you start slowly regenerating Physical Armour. Throw dust at a character, blinding them and dealing 75% Earth Damage. Remove Stun and Shocked from characters.Ĭoat your weapon with poison, adding Poison Damage to your weapon skills and attacks. Restore up to Physical Armour, depending on relevant surface area 1m Explode Radiusĭestroy Physical Armour on target character, and set Acid status.Ĭonsume oil surfaces around you and convert them to Physical Armour. ![]() Creates an oil surface where it landsĬast a magical poisonous dart that does 100% Poison Damage, and creates a puddle of poison. Removes Poisoned, Bleeding, Burning, Acid, Decaying.Ī giant rock with sticky oil that deals 85% Earth Damage. While Fortified, the target cannot be teleported. Turns water, blood surfaces and clouds into poison! Deals 55% Poison Damage to enemies and undead allies around you and can poison them.
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